The Japanese adult visual novel Hoshizora e Kakaru Hashi popularly known as Hoshikaka and translated as A Bridge to the Starry Skies. It was created and released by Feng on October 15, 2010, for Windows. Kazuma Hoshino, an adolescent boy who moves to rural Japan with his brother, is the main character of this primarily comedic slice-of-life novel, and it revolves on his intimate and love meetings with a few of the local women.
Hoshikaka engages the player through a nonlinear plot that they are given opportunity to alter throughout play, despite the fact that user participation is minimal.
In May 2009, Feng announced that production on Hoshizora e Kakaru Hashi would begin. Throughout the project’s development, Feng promoted it through open forums and the airing of a radio play. The video game was released nearly a year after its original release date despite being delayed a total of nine times.
Feng announced work on a package of additional content for the game on November 11, 2011, with a target release date of February 24, 2012.
Hoshizora e Kakaru Hashi expanded into various media after the game’s debut. A manga with two volumes, an art book, audio plays, and many music albums were also released. Doga Kobo also developed a direct-to-video (OVA) single release and a 12-episode animated television series.
|Genre||Romance, Harem, eroge, visual novel|
|Release Date||October 15, 2010|
|Period of Manga||June 2011 to February 2012|
|Anime TV series||Studio: Doga Kobo|
|TV network||AT-X, Sun TV, Chiba TV, TV Aichi, TVS, Tokyo MX|
|Episodes||12 plus OVA|
|Period of Anime||April 11, 2011 to June 27, 2011|
Features of Hoshizora e Kakaru Hashi video game
Hoshizora e Kakaru Hashi is a visual novel with very little gameplay. The game’s presentation is conventional, with static scenery and somewhat adjusted character positions seen primarily from a first-person vantage point.
The game pauses at predetermined intervals, and players are given one to two reactions or actions to take—or not take—on behalf of characters that are pertinent to the currently playing scene.
Each decision creates a storytelling experience by branching the game’s path up to that point in a different route and altering the player’s affection for a particular character.
Due to Ayumu’s asthma, Kazuma Hoshino, a high school student, and his younger brother move from an unnamed city in Japan to the small hamlet of Yamabiko.
The brothers meet a number of people as they adjust to their new environment, including Madoka Koumoto, Ui Nakatsugawa, Ibuki Hinata, and the Toudou sisters. The brothers’ exploits with their new acquaintances are described in the story.
Characters of Hoshizora e Kakaru Hashi
The life of Kazuma Hoshino, a teenage boy who relocates to the made-up rural hamlet of Yamabiko with his younger brother Ayumu due to Ayumu’s asthma, is followed in Hoshizora e Kakaru Hashi.
While chasing a monkey that stole Ayumu’s hat, Kazuma gets lost in the jungle and encounters Ui Nakatsugawa, a cute and cheery, albeit airheaded, schoolgirl who he almost instantly warms up to.
Kazuma discovers that Ui enjoys cooking, has a sophisticated sense of taste, has a virtually insatiable hunger, and hence, enjoys eating when they return to where Ayumu is waiting. Ibuki Hinata, Ui’s fiery-tempered best buddy, introduces himself to Kazuma as they stroll through the forest.
Ibuki does not have a favourable opinion of Kazuma until long later when his genuinely good and friendly attributes cause her to fall in love with him. This is despite his admirable attempts to make up for his gaffe.
After arriving back in Yamabiko, Kazuma and Ayumu meet a variety of new people. Their hostess at the Yorozuyo Inn where they reside is Senka Yorozu, a friend of their father.
She is a social individual who enjoys drinking. The following morning, on their way to school, they run across Tsumugi Toudou, a down-to-earth third-year senior who introduces the lads to the town and its way of life.
At school, Daigo Minamikokubaru, a classmate who enjoys playing online games and constantly fantasises about nude women, befriends Kazuma and the two become close friends.
The homeroom teacher’s son is likewise him. Later, Kazuma runs into Hina Sakai, a tall, calm young woman who enjoys all things cute.
Kazuma and the crew wait for Ayumu from his middle school to join them before continuing their journey home from the campus.
The youngest sister of Tsumugi, Kasane Toudou, a kind-hearted blue-haired girl who is well-known in the community for her interest in rumours, welcomes Ayumu to the town.
Everyone visits the neighborhood’s Shinto shrine while on their tour, where the boys are introduced to Madoka Komoto, the priest’s daughter and the miko. To their amazement, Madoka flees in fear when she sees Kazuma; the next day, the same incident happened at school.
The next afternoon, he goes back to the shrine to visit her once more, but Koyori Toudou, the center Toudou sister, interrupts him. Being loud and arrogant like Ibuki, Koyori similarly refuses to accept Kazuma until his generosity emerges, like when he prevents her fall from a tree.
Game improvement and dissemination
Hoshizora e Kakaru Hashi was reportedly introduced by Feng on May 8, 2009, according to D-Dream, a seller of domestic visual novels and anime goods. Around this time, the official website went live as well.
From September 28 to November 16, character biographies, sample images, and audio samples were added.
Hoshikaka’s initial release date was set for December 11, 2009, however according to D-report Dream’s on November 26, 2009, that date had been moved to February 26, 2010.
On December 18 of the next month, Feng announced that it would be visiting the Akihabara Electric Festival and selling phonecards and body pillow cases at the Akihabara Sofmap Amusement Hall in order to promote the game.
Feng kept comparatively quiet about the game’s progress from December 25, 2009, to February 4, 2010, until it was revealed on February 5 that the game had been moved from February 26 to April 23.
From March 5 to March 12, additional artwork samples were added. In April the game was postponed a third time, this time from April 23 to May 28. Feng announced on April 30 that it would be selling dakimakura cases. T-shirts at Dream Party 2010, an anime event that would take place on May 23 at Tokyo Big Sight in Ariake.
The business delayed the game a fourth time on March 14 from May 28 to June 25 after adding more sample art on March 7.
From May 28 to June 11, further visual and aural samples were added. On June 16, a fifth delay from June 25 to July 30 was announced. On June 24, the business stated that free Hoshikaka posters will be handed out the following day at the Sofmap shop in Chiyoda.
On July 2, the game’s ending theme, Hiroga ru Yozora no Shita de, was revealed in a condensed form. On July 16, the game’s opening movie and a next push off from July 30 to August 27 were made public. On July 24, one week later, Feng published the first batch of in-game goods for purchase.
Feng released a patch for Hoshikaka on the day it was released. The patch fixed various errors and added new functionality, bringing the game up to version 1.01.
The St. Valentine’s Day Patch, which introduced more pathways for Ui and Hina, was a free, downloadable addition to the game that Feng released on February 15, 2011, the year after.
On November 11, 2011, Feng revealed Hoshizora e Kakaru Hashi AA, a fan disc, scheduled for release on February 24, 2012. For its period of freshly announced titles, Getchu.com placed AA in its list of the 50 most exclusive games.
Hoshizora e Kakaru Hashi Game free download
The game is available for free download online. This requires Microsoft Windows XP or 7 operating system and minimum of Pentium 1 GHz. In case if you are using other OS then you can install the game using an emulator. RAM required is minimum 256 MB and video card of 64 MB. The game requires a hard disk space of 4.2 GB. You can download the game here.
Opening of the visual novel game Hoshizora e Kakaru Hashi: